Deep chess-like strategy
Mentioned in ~1 in 7 positive reviews
“Every battle feels like a game of chess played at massive scale. Placement is everything.”
Steam review · 32.2 h played ↗

Worth buying? What 300 Steam reviews say.Worth buying? Here’s what 300 Steam reviews actually say.
$14.99
Open on Steam ↗US Steam price, checked 5 h ago
A deep, chess-like mech auto-battler with great unit design and no micro. Skip it if you hate RNG and meta spam, or play from Russia, where servers are reportedly unreachable.
Great for
Strategy fans who want RTS-style counters and positioning without APM or micromanagement
Main risk
Balance, RNG and meta spam sour veterans, and newcomers get little help learning.
150 recent reviews
Recent negatives center on the 2.0 move to free-to-play with little compensation for owners, a cluttered ad-filled UI, a disliked Star Expedition mode, plus server issues. Fairly confident.
150 recent reviews
Mentioned in ~1 in 7 positive reviews
“Every battle feels like a game of chess played at massive scale. Placement is everything.”
Steam review · 32.2 h played ↗
Mentioned in ~1 in 8 positive reviews
“It passes my test biggest test with its new roguelike mode - fun even when you lose.”
Steam review · 29.4 h played ↗
Mentioned in ~1 in 9 positive reviews
“Games generally last only 10-20 minutes, and games tend to feel distinct.”
Steam review · 1350.5 h played ↗
Mentioned in ~1 in 9 positive reviews
“I love the quick matches and the focus on decision making as opposed to macro/micro control of units and base building.”
Steam review · 337.8 h played ↗
Mentioned in ~1 in 10 positive reviews
“If you like watching giant robots battle it out on an epic scale with awesome explosions and like the idea of organising your own giant robot army to battle it out in an arena, this game is like crack.”
Steam review · 332.5 h played ↗
Mentioned in ~1 in 12 positive reviews
“No Pay to Win, No Battlepass, No BS Easy to Learn, Hard to Master”
Steam review · 717.6 h played ↗
Mentioned in ~1 in 5 negative reviews
“Every match devolves into who outranges who, not compositions.”
Steam review · 654.3 h played ↗
Mentioned in ~1 in 6 negative reviews
“Random commanders is completely killing balance and fun.”
Steam review · 9.5 h played ↗
Mentioned in ~1 in 7 negative reviews
“The servers haven't worked for a long time, you can't even play PvE, and the devs don't plan to fix it.”
Steam review · translated · 49.5 h played ↗
Mentioned in ~1 in 9 negative reviews
“No compensation for people who purchased the game. You basically gave the middle finger to all the players who supported you from the beginning.”
Steam review · 69.2 h played ↗
Mentioned in ~1 in 10 negative reviews
“I don't see any form of tutorial whatsoever. Absolutely no indication at all on how to play this game.”
Steam review · 0.2 h played ↗
Mentioned in ~1 in 12 negative reviews
“Please, remove the buildings. It killed the game.”
Steam review · 369.4 h played ↗
From the Steam store page
Minimum
Recommended
Other games we’ve read the reviews for

+ Addictive one-more-run loop
− Broken meta builds, poor balance
analyzed 17 d ago

+ Patches keep the meta fresh
− Stats and training barely matter
analyzed 4 d ago

+ Faithful HoMM feel with real-time battles
− AI cheats and overwhelms you early
analyzed 7 d ago

+ Addictive, satisfying progression
− Pay-to-win and predatory monetization
analyzed 8 d ago
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