Overhated, better than its reputation
Mentioned in ~1 in 5 positive reviews
“Yes, the game has issues. No, they’re not as bad as people make them out to be.”
Steam review · 99.8 h played ↗

Worth buying? What 300 Steam reviews say.Worth buying? Here’s what 300 Steam reviews actually say.
A huge, atmospheric, build-rich Souls entry with great DLC, but built on enemy ganks, runbacks and the Adaptability stat. Skip it if you want DS1/DS3-style polish.
Great for
Series veterans who want a big, slow, build-heavy Souls game with great DLC, co-op and PvP
Main risk
Gank-heavy enemy placement, runbacks and clunky combat make it frustrating, especially if Adaptability isn't understood
161 recent reviews
Recent negatives mostly repeat familiar complaints (ganks, ADP, clunky combat). A few mention save-file loss and unskippable credits. No single new patch is clearly responsible, so confidence is low.
161 recent reviews
Mentioned in ~1 in 5 positive reviews
“Yes, the game has issues. No, they’re not as bad as people make them out to be.”
Steam review · 99.8 h played ↗
Mentioned in ~1 in 9 positive reviews
“What an unbelievably beautiful hub area. To this day, I think it is the best hub in the entire trilogy.”
Steam review · 66.8 h played ↗
Mentioned in ~1 in 14 positive reviews
“it's by far the largest DS game: most bosses, most biomes.”
Steam review · 77.6 h played ↗
Mentioned in ~1 in 17 positive reviews
“Ng+ that actually changes, bonfire ascetics, best fashion souls, best PvP, Animation cancelling, Power stancing, most diversity in genuinely viable builds”
Steam review · 85 h played ↗
Mentioned in ~1 in 17 positive reviews
“the co-op in Dark Souls II is the most fun I've ever had in any game, period.”
Steam review · 174.9 h played ↗
Mentioned in ~1 in 30 positive reviews
“The three DLCs are absolutely god-tier, loved all of them.”
Steam review · 77.6 h played ↗
Mentioned in ~1 in 3 negative reviews
“Combat is imprecise and annoying. Enemy attacks track unnaturally, recovery frames are long”
Steam review · 17.7 h played ↗
Mentioned in ~1 in 4 negative reviews
“How not to make a game difficult, spam 100 enemies into a small zone that chase you around the entire map.”
Steam review · 10.2 h played ↗
Mentioned in ~1 in 6 negative reviews
“Locking roll invincibility and item speed behind a stat is never explained and punishes players who don’t meta-game early or follow online guides.”
Steam review · 17.7 h played ↗
Mentioned in ~1 in 6 negative reviews
“WHY ARE THE BASIC ENEMIES MORE CHALLENGING THAN THE BOSSES.”
Steam review · 45.1 h played ↗
Mentioned in ~1 in 11 negative reviews
“Making it even MORE punishing by reducing your health by 10% every single time encourages players to either have godly skill or grind”
Steam review · 29.1 h played ↗
Mentioned in ~1 in 21 negative reviews
“the run backs are hell and the poor enemy placement is just dog water”
Steam review · 10.4 h played ↗
From the Steam store page
Minimum
Recommended
Other games we’ve read the reviews for

+ Vast, rewarding open world to explore
− Paid Tarnished Edition DLC backlash
analyzed 1 d ago

+ Brilliant interconnected world design
− Clunky, slow, dated controls and combat
analyzed 7 min ago

+ Great co-op play
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analyzed 1 h ago

+ Great story and characters
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