Secret-filled exploration and level design
Mentioned in ~1 in 4 positive reviews
“Just about every screen has a secret to find in it. You're constantly being rewarded for exploring.”
Steam review · 14.1 h played ↗

Worth buying? What 300 Steam reviews say.Worth buying? Here’s what 300 Steam reviews actually say.
−20%$19.99$15.99
US Steam price, checked 1 h ago
A polished, secret-packed Zelda/Castlevania/souls-like hybrid with superb art and music. Skip it if you dislike punishing, clunky combat, no map, or old-school platforming.
Great for
Challenge-loving fans of Zelda, Castlevania and souls-likes who enjoy exploring and finding secrets
Main risk
Clunky, punishing combat with a delayed burrow-dodge, odd healing and no map can be very frustrating
94 recent reviews
Recent negative reviews cite brutal difficulty, no map, clunky combat and lost sidearms. No single patch or bug explains it, so confidence is moderate.
94 recent reviews
Mentioned in ~1 in 4 positive reviews
“Just about every screen has a secret to find in it. You're constantly being rewarded for exploring.”
Steam review · 14.1 h played ↗
Mentioned in ~1 in 5 positive reviews
“And FUCK this game has good music. Bangers from start to finish.”
Steam review · 27.6 h played ↗
Mentioned in ~1 in 5 positive reviews
“Immaculate pixel art, world design, and aesthetics, and a soundtrack by Jake Kaufman that's just perfect.”
Steam review · 15.5 h played ↗
Mentioned in ~1 in 8 positive reviews
“These trinkets can radically alter your build and how you choose to play, there’s a shocking amount of variety”
Steam review · 29.7 h played ↗
Mentioned in ~1 in 9 positive reviews
“If you think it might be too hard there's like 100 modifiers.”
Steam review · 5.9 h played ↗
Mentioned in ~1 in 14 positive reviews
“Game is hard, but fair and very fun.”
Steam review · 5.9 h played ↗
Mentioned in ~1 in 3 negative reviews
“Having all of my offensive options limited to the x and y axis' while every enemy in the game can freely attack me at an angle seems like bad design to me”
Steam review · 16.1 h played ↗
Mentioned in ~1 in 3 negative reviews
“it's not CHALLENGING, it's just hard for the sake of being hard.”
Steam review · 19.9 h played ↗
Mentioned in ~1 in 7 negative reviews
“for you to dodge (i.e. dig) you first have to make yourself vulnerable by jumping has got to be the most insane decision of all”
Steam review · 20.2 h played ↗
Mentioned in ~1 in 7 negative reviews
“Hit the enemy to fill a meter to allow your potions to heal up to that meter, get hit by the enemy and lose your meter.”
Steam review · 13.2 h played ↗
Mentioned in ~1 in 10 negative reviews
“if they add a map to the game i'd recommend it, but alas is doesn't.”
Steam review · 4.7 h played ↗
Mentioned in ~1 in 30 negative reviews
“I'm leaving a negative review because of the lack of any photosensitivity accessibility options.”
Steam review · 39.2 h played ↗
From the Steam store page
Minimum
Other games we’ve read the reviews for

+ Stunning 2.5D pixel art and cinematic camera
− Padded length and endless walking/backtracking
analyzed 2 h ago

+ Strong nostalgia and Toy Story 2 PS1
− Input lag and audio issues
analyzed 2 h ago

+ Fluid, satisfying combat and movement
− Repetitive trap rooms and punishing platforming
analyzed 1 d ago

+ Outstanding chiptune soundtrack
− Slippery, floaty controls
analyzed 8 d ago
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