Outstanding soundtrack and sound design
Mentioned in ~1 in 3 positive reviews
“One of the best games I have ever played. Music is a masterpiece.”
Steam review · 37.1 h played ↗

Worth buying? What 300 Steam reviews say.Worth buying? Here’s what 300 Steam reviews actually say.
$29.99
Open on Steam ↗US Steam price, checked 5 h ago
A flavorful XCOM-lite with a standout soundtrack and deep Tech-Priest customization, but it gets easy and repetitive with slow animations. Skip it if you want lasting challenge.
Great for
Warhammer 40K and Adeptus Mechanicus fans who like XCOM-style turn-based tactics and build crafting
Main risk
Brutal early missions give way to an easy, repetitive, slow-animated game with a vague awakening timer
84 recent reviews
Recent negatives cite repetitiveness, weak balance and poor value at full price. The cause isn't clear; Russian-region anger over the sequel also shows in older reviews.
84 recent reviews
Mentioned in ~1 in 3 positive reviews
“One of the best games I have ever played. Music is a masterpiece.”
Steam review · 37.1 h played ↗
Mentioned in ~1 in 3 positive reviews
“Closest you can get to X-Com without getting your eyes wet.”
Steam review · 21 h played ↗
Mentioned in ~1 in 3 positive reviews
“the setting and music are absolutely gorgeous, some of the best representation the Mechanicus have in all of 40K.”
Steam review · 24.4 h played ↗
Mentioned in ~1 in 5 positive reviews
“the best thing is equiping and customizing the tech priests. Weapons and skills are great and advancement is really good.”
Steam review · 35 h played ↗
Mentioned in ~1 in 9 positive reviews
“It's honestly a miracle this runs fine on my laptop”
Steam review · 5.8 h played ↗
Mentioned in ~1 in 15 positive reviews
“You can get a little overpowered by the end, but personally I think it's handled well and almost serves as a reward for learning the game.”
Steam review · 67.2 h played ↗
Mentioned in ~1 in 3 negative reviews
“you'll be using largely the same weapons and tactics against the same enemies in the same maps after 2 hours as you will after 20 hours.”
Steam review · 20.3 h played ↗
Mentioned in ~1 in 4 negative reviews
“Poor game balance, early game is unforgiving while late game becomes a breeze.”
Steam review · 6.4 h played ↗
Mentioned in ~1 in 8 negative reviews
“Make a lore-correct choice? All units lose 2 hit points.”
Steam review · 3.8 h played ↗
Mentioned in ~1 in 9 negative reviews
“The game is missing an increased speed mode which would make the unit animations and game actions faster.”
Steam review · 24.6 h played ↗
Mentioned in ~1 in 9 negative reviews
“having to trade the ability to act for deploying the rest of your forces later is bizarre and not fun.”
Steam review · 2.5 h played ↗
Mentioned in ~1 in 10 negative reviews
“The "tutorial" is extremely exposition-heavy instead of actually teaching you how to play the effing game.”
Steam review · 0.8 h played ↗
From the Steam store page
Minimum
Recommended
Other games we’ve read the reviews for

+ First-person aiming removes hit-chance RNG
− Bugs, softlocks and crashes
analyzed 3 d ago

+ Deep team-building and synergies
− Brutal late-game difficulty spikes
analyzed 4 d ago

+ Chess-like prediction tactics
− Clunky, fiddly UI and controls
analyzed 4 d ago

+ Faithful to classic X-COM
− Unfair-feeling combat and cheating AI
analyzed 4 d ago
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