Charming pixel art and music
Mentioned in ~1 in 5 positive reviews
“Excellent roguelite with good music and great artstyle.”
Steam review · 14.2 h played ↗

Worth buying? What 300 Steam reviews say.Worth buying? Here’s what 300 Steam reviews actually say.
$19.99
Open on Steam ↗US Steam price, checked 58 min ago
A charming, polished Isaac/Zelda-style roguelite with satisfying permanent upgrades, but a heavy gold grind and shallow build variety frustrate many. Skip if you want deep item synergies or a dodge-roll.
Great for
Players who enjoy meta-progression roguelites, Binding of Isaac vibes and short "one more run" sessions
Main risk
Slow gold grind and samey runs wear thin, plus annoying pilfers and jump-based movement
Mentioned in ~1 in 5 positive reviews
“Excellent roguelite with good music and great artstyle.”
Steam review · 14.2 h played ↗
Mentioned in ~1 in 6 positive reviews
“love the progresion, you can literally see your damage going up everytime you go down.”
Steam review · 41.5 h played ↗
Mentioned in ~1 in 7 positive reviews
“There are a lot of relics, blessings, curses, and so forth. A lot of them work together, either for or against you, and that means your situation changes constantly.”
Steam review · 87.2 h played ↗
Mentioned in ~1 in 7 positive reviews
“UnderMine completely hooked me with that dangerous “just one more run” energy.”
Steam review · 8.7 h played ↗
Mentioned in ~1 in 11 positive reviews
“A 2D indie game that successfully keeps itself interesting and new for 50 hours is certainly awesome.”
Steam review · 50.1 h played ↗
Mentioned in ~1 in 14 positive reviews
“the combat really stands out the most in this game, its simplistic with only jump, melee, and ranged pickaxe throw, but those 3 abilities flow great together”
Steam review · 24.7 h played ↗
Mentioned in ~2 in 5 negative reviews
“The grind is way out of control.”
Steam review · 1.6 h played ↗
Mentioned in ~1 in 4 negative reviews
“Imagine if Hades had one single weapon instead of 6.”
Steam review · 21.1 h played ↗
Mentioned in ~1 in 4 negative reviews
“The items, which are paramount in roguelikes, and make the gameplay fun, do barely anything.”
Steam review · 6.6 h played ↗
Mentioned in ~1 in 5 negative reviews
“No matter how good of a run you are on it will actively do it's best to completely fuck it with a curse or a seemingly intentional lack of healing items.”
Steam review · 27.8 h played ↗
Mentioned in ~1 in 5 negative reviews
“Why give the player an awful jump instead of a dodge? Just feels really bad.”
Steam review · 1 h played ↗
Mentioned in ~1 in 7 negative reviews
“WHY does the slime gold loot goblins exist? Every once in a while would be nice, but 2-6+ of them in EVERY SINGLE ROOM?”
Steam review · 4.5 h played ↗
From the Steam store page
Minimum
Recommended
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