Deep, fast stance-based combat
Mentioned in ~1 in 3 positive reviews
“Switching between high, mid, and low stances mid fight adds a layer of tactical depth that keeps encounters engaging.”
Steam review · 232.1 h played ↗

Worth buying? What 300 Steam reviews say.Worth buying? Here’s what 300 Steam reviews actually say.
$49.99
Open on Steam ↗US Steam price, checked 5 h ago
Deep, fast Souls-like with Diablo-style loot and great stance combat. Skip it if you dislike one-shot deaths, repetitive levels, grinding, or playing on keyboard.
Great for
Players who want deep technical combat, build crafting and loot grinding, and who have a controller
Main risk
Brutal one-shot difficulty, repetitive levels and bosses, and a console-style PC port with poor keyboard support
62 recent reviews
Recent negative reviews cite unfair balance, hitboxes, a save-loss crash after the final boss, and poor PC performance and controls. Reasons are mixed, so we're only moderately sure.
62 recent reviews
Mentioned in ~1 in 3 positive reviews
“Switching between high, mid, and low stances mid fight adds a layer of tactical depth that keeps encounters engaging.”
Steam review · 232.1 h played ↗
Mentioned in ~1 in 5 positive reviews
“the combat is tight and responsive with lots of depth, and the build variety is huge.”
Steam review · 88 h played ↗
Mentioned in ~1 in 7 positive reviews
“Good soulslike with diablo-like loot, very enjoyable.”
Steam review · 38.8 h played ↗
Mentioned in ~1 in 10 positive reviews
“The enemy design draws heavily from Japanese folklore to create creatures that feel both authentic and unsettling.”
Steam review · 232.1 h played ↗
Mentioned in ~1 in 11 positive reviews
“I love the gameplay loop of dying, learning, and eventually improving.”
Steam review · 63.7 h played ↗
Mentioned in ~1 in 12 positive reviews
“has alot of replayability, its truly a game to be played multiple times.”
Steam review · 191 h played ↗
Mentioned in ~1 in 4 negative reviews
“Almost everything one shots you, stun-locks you, or ganks you. The game is artificially hard to make it more souls like.”
Steam review · 75.4 h played ↗
Mentioned in ~1 in 5 negative reviews
“same maps for side quest, same enemies, same bosses, over and over”
Steam review · 77.8 h played ↗
Mentioned in ~1 in 8 negative reviews
“The button layout is for controllers, so on PC it's hard to know what buttons you even need to press because it only teaches you the controller buttons.”
Steam review · 10.1 h played ↗
Mentioned in ~1 in 9 negative reviews
“Absolute garbage map design.”
Steam review · 101.8 h played ↗
Mentioned in ~1 in 11 negative reviews
“Constant stuttering and frame freezing.”
Steam review · 0.5 h played ↗
Mentioned in ~1 in 12 negative reviews
“there is such a huge, masochistic gap in difficulty between base-game and post/dlc that it just ruins the experience.”
Steam review · 111.4 h played ↗
From the Steam store page
Minimum
Recommended
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