Deep resource and logistics challenge
Mentioned in ~1 in 7 positive reviews
“this game allows multiple paths to get to the goal and you can keep optimising how fast you can get there”
Steam review · 881.7 h played ↗

Worth buying? What 300 Steam reviews say.Worth buying? Here’s what 300 Steam reviews actually say.
A deep, relaxing Mars colony builder with strong replayability and mods, but this original version is delisted and abandoned for a paid Relaunch. Skip if you resent the repurchase or dislike micromanagement.
Great for
Players who enjoy slow, planning-heavy colony sims, terraforming and modding
Main risk
The game is delisted and abandoned, so updates and DLC require buying Relaunched
77 recent reviews
Recent negative reviews are mostly about the delisting and forced Relaunch repurchase, plus a wave of complaints over Paradox's Discord moderation of Atatürk avatars. Few concern gameplay, so this reflects publisher anger rather than game changes.
77 recent reviews
Mentioned in ~1 in 7 positive reviews
“this game allows multiple paths to get to the goal and you can keep optimising how fast you can get there”
Steam review · 881.7 h played ↗
Mentioned in ~1 in 9 positive reviews
“I love this game because I love having a low stress way to explore the world and build with different options.”
Steam review · 1253.4 h played ↗
Mentioned in ~1 in 10 positive reviews
“Every playthrough feels different thanks to the variety of sponsors, commanders, and random scenarios.”
Steam review · 310.9 h played ↗
Mentioned in ~1 in 17 positive reviews
“The difficulty is very scaleable.”
Steam review · 30.1 h played ↗
Mentioned in ~1 in 21 positive reviews
“The ability to terraform is especially awesome.”
Steam review · 134.3 h played ↗
Mentioned in ~1 in 25 positive reviews
“the mod support is actually insane my colony has pokemon gyms now”
Steam review · 10.7 h played ↗
Mentioned in ~2 in 3 negative reviews
“Removing a game from steam just to resell it anew, forcing all those who bought the original version to buy it a second time.”
Steam review · 135.7 h played ↗
Mentioned in ~1 in 4 negative reviews
“I can't complete the game's achievements as they're locked behind DLCs which no longer exist”
Steam review · 127.3 h played ↗
Mentioned in ~1 in 7 negative reviews
“Calling Atatürk “controversial” and banning people just for using his picture as their profile photo.. Do better paradox”
Steam review · 85 h played ↗
Mentioned in ~1 in 8 negative reviews
“The problem comes after 10 hours when your colony's really getting started, at around the 2-300 person mark, where the game just completely breaks.”
Steam review · 47.1 h played ↗
Mentioned in ~1 in 15 negative reviews
“Most of the gameplay is waiting for resources, fixing small problems and watching colonists do stupid things. It becomes a chore very quickly.”
Steam review · 16 h played ↗
Mentioned in ~1 in 15 negative reviews
“basic features are locked behind DLC which is a classic Paradox thing”
Steam review · 17.2 h played ↗
From the Steam store page
Minimum
Recommended
Other games we’ve read the reviews for

+ Emergent stories from deep simulation
− Clunky, unintuitive UI
analyzed 16 min ago

+ Great modding community
− Nothing to do after a few hours
analyzed 6 h ago

+ Creature editor and creative freedom
− Frequent crashes
analyzed 7 h ago

+ Challenging, rewarding difficulty
− No save/reload, forced ironman
analyzed 8 h ago
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