Worthy Syndicate spiritual successor
Mentioned in ~2 in 5 positive reviews
“Superb spiritual successor to the original Syndicate and Syndicate Wars games. No notes.”
Steam review · 30.7 h played ↗

Worth buying? What 300 Steam reviews say.Worth buying? Here’s what 300 Steam reviews actually say.
$29.99
Open on Steam ↗US Steam price, checked 6 h ago
A atmospheric cyberpunk squad-tactics sandbox and a worthy Syndicate successor, but clunky controls, bugs and repetitive missions sink it for many. Skip it if you want tactical pause or polish.
Great for
Syndicate fans and patient players who like planning stealth heists in a neon cyberpunk city
Main risk
Clunky controls, stuck-agent bugs and repetitive infiltration missions with no real pause
Mentioned in ~2 in 5 positive reviews
“Superb spiritual successor to the original Syndicate and Syndicate Wars games. No notes.”
Steam review · 30.7 h played ↗
Mentioned in ~1 in 4 positive reviews
“The developers really nailed the cyberpunk aesthetic better than any other game out there.”
Steam review · 75.8 h played ↗
Mentioned in ~1 in 5 positive reviews
“The sheer number of options available for mission competion in this game is amazing.”
Steam review · 59.6 h played ↗
Mentioned in ~1 in 7 positive reviews
“multi-faceted character development. Add augmentations, gear/gadgets, weapons, weapon attachments, skill trees”
Steam review · 13.5 h played ↗
Mentioned in ~1 in 7 positive reviews
“my god is the stealth sandbox good”
Steam review · 29.9 h played ↗
Mentioned in ~1 in 19 positive reviews
“for $2.99 it was worth it to me”
Steam review · 38.5 h played ↗
Mentioned in ~1 in 3 negative reviews
“A decent idea held down by its terrible controls that are unresponsive.”
Steam review · 8.3 h played ↗
Mentioned in ~1 in 5 negative reviews
“You'll spend an hour carefully infiltrating a hostile compound, then as you're sneaking back out with the stolen prototype your agents suddenly fall through the ground and die.”
Steam review · 41.2 h played ↗
Mentioned in ~1 in 7 negative reviews
“the game lacks an important feature: pause. Yeah, it's a tactical-like game you can't pause to issue commands.”
Steam review · 0.2 h played ↗
Mentioned in ~1 in 8 negative reviews
“almost everything feels the same, sneak your way behind guards in the restriced area, get to the door, go inside, go out and repeat”
Steam review · 15.5 h played ↗
Mentioned in ~1 in 9 negative reviews
“1. Enemies have infinite respawn. 2. Enemies have random patrol routes.”
Steam review · 46.2 h played ↗
Mentioned in ~1 in 9 negative reviews
“even on an RTX3060 you cannot get 60 FPS no matter how you tweak the settings”
Steam review · 17.8 h played ↗
From the Steam store page
Minimum
Recommended
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