Stunning visuals and art direction
Mentioned in ~1 in 2 positive reviews
“visually this game is absolutely stunning. Every chapter looks incredible, and the art direction is top-tier.”
Steam review · 32.3 h played ↗

Worth buying? What 300 Steam reviews say.Worth buying? Here’s what 300 Steam reviews actually say.
A visually stunning, boss-heavy action game rooted in Journey to the West, with satisfying combat but invisible walls, shallow combat to some and stutter. Skip it if you want deep exploration or easy settings.
Great for
Players who like boss fights, Chinese mythology and stunning visuals, including souls-like newcomers
Main risk
Repetitive combat, corridor levels with invisible walls, and stutter or crashes may leave you cold
Mentioned in ~1 in 2 positive reviews
“visually this game is absolutely stunning. Every chapter looks incredible, and the art direction is top-tier.”
Steam review · 32.3 h played ↗
Mentioned in ~1 in 3 positive reviews
“you start switching between Smash and Pillar mid-combo without thinking about it.”
Steam review · 96.5 h played ↗
Mentioned in ~1 in 3 positive reviews
“As a fan of the original Journey to West I truly enjoyed the narrative and mythology that has been ingested inside this story.”
Steam review · 115.5 h played ↗
Mentioned in ~1 in 4 positive reviews
“for there being ~100 bosses, none of them felt identical which is a feat in its own.”
Steam review · 58.6 h played ↗
Mentioned in ~1 in 5 positive reviews
“It challenges you, rewards you, and never mistakes frustration for good game design.”
Steam review · 70.3 h played ↗
Mentioned in ~1 in 30 positive reviews
“game never takes anything away from you other than the consumables you used”
Steam review · 60.5 h played ↗
Mentioned in ~1 in 4 negative reviews
“You get one weapon type, which means one combo the entire game.”
Steam review · 19.9 h played ↗
Mentioned in ~1 in 4 negative reviews
“obnoxius bosses, that does DAMAGE IN A ♥♥♥♥♥♥♥ CUTSCENE”
Steam review · 20.9 h played ↗
Mentioned in ~1 in 5 negative reviews
“the insane stuttering in both combat and traversal combine with noticeably blurry visuals to create kind of a giant mess.”
Steam review · 4.4 h played ↗
Mentioned in ~1 in 5 negative reviews
“I was able hold down or tap the attack, heal and transform buttons only see those button-presses show up on my controller overlay whilst my character stood still doing nothing.”
Steam review · 6.5 h played ↗
Mentioned in ~1 in 5 negative reviews
“You can never actually tell where you’re allowed to walk and where you’re going to smack directly into a frustrating invisible wall.”
Steam review · 317.1 h played ↗
Mentioned in ~1 in 8 negative reviews
“The core structure of the game consists almost entirely of walking from one boss arena to the next, with the interstitial environments offering minimal engagement.”
Steam review · 7.7 h played ↗
From the Steam store page
Minimum
Recommended
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