Squad of three characters with synergies
Mentioned in ~1 in 4 positive reviews
“you can have up to 3 characters at once and have all of their abilities all at once”
Steam review · 38.9 h played ↗

Worth buying? What 300 Steam reviews say.Worth buying? Here’s what 300 Steam reviews actually say.
$14.99
Open on Steam ↗US Steam price, checked 6 h ago · Lowest we’ve seen since Oct 20, 2026: $8.99
A polished, addictive zombie survivors-like where you field a squad of three, with deep meta-progression and many modes. Skip it if you want build depth, or if you can't risk cloud-save losses.
Great for
Survivors-like fans who want short, brainless, dopamine-heavy runs and long meta-progression and achievement hunting
Main risk
Runs feel samey and shallow after 10-20 hours, with grindy unlocks and cloud-save losses
Mentioned in ~1 in 4 positive reviews
“you can have up to 3 characters at once and have all of their abilities all at once”
Steam review · 38.9 h played ↗
Mentioned in ~1 in 6 positive reviews
“I was about to go to bed, remembered i bought this and thought "i'll play a round and see how it is" That was at 12:03am, it is now 3:22am”
Steam review · 3.8 h played ↗
Mentioned in ~1 in 6 positive reviews
“Plenty of maps and game modes to choose from, with unique map hazards that help each location feel distinct.”
Steam review · 79.9 h played ↗
Mentioned in ~1 in 8 positive reviews
“there are also times when I just want to play something without my brain working too much — and this game is perfect for that.”
Steam review · 38.1 h played ↗
Mentioned in ~1 in 9 positive reviews
“The meta progression is deep and satisfying as you gradually unlock additional systems, weapons, skills, and capstones for each character”
Steam review · 69.1 h played ↗
Mentioned in ~1 in 9 positive reviews
“It runs buttery smooth even with dozens of zombies and particle effects on screen at all times”
Steam review · 69.1 h played ↗
Mentioned in ~1 in 3 negative reviews
“After first 10 hours every run feels the same: you wander around the map while the game plays itself.”
Steam review · 18.9 h played ↗
Mentioned in ~1 in 4 negative reviews
“90% of your damage ends up coming from your primary weapon and the 80% of the unlocked skills you get are pretty much useless.”
Steam review · 28.4 h played ↗
Mentioned in ~1 in 6 negative reviews
“After about 20 minutes you basically max out your stats and the game plays itself without you doing anything.”
Steam review · 59.6 h played ↗
Mentioned in ~1 in 7 negative reviews
“unlocking things is way too grindy.”
Steam review · 10.8 h played ↗
Mentioned in ~1 in 9 negative reviews
“the crashes that happen every so often. And more often than not, they happen at the very end of a run”
Steam review · 16.3 h played ↗
Mentioned in ~1 in 15 negative reviews
“the cloud saves keep having issues, i was on an hour plus run and when i quit, the save was not sync and i lost all my progress.”
Steam review · 25.8 h played ↗
From the Steam store page
Minimum
Recommended
Other games we’ve read the reviews for

+ Deep build variety and replayability
− Repetitive stages, enemies and bosses
analyzed 4 d ago

+ Amazing soundtrack
− Hated Take-Two/Gearbox EULA changes
analyzed 4 d ago

+ Unique, fun concept and gameplay loop
− Barebones, little content
analyzed 4 d ago

+ Great co-op with friends
− Updates nerfed loot and made game harder
analyzed 4 d ago
Weekly digest
The most interesting games we’ve just analyzed, once a week.Once a week we send the most interesting games we’ve just analyzed: the verdict, top pros and cons, and what changed. No spam.
One email a week · unsubscribe in one click