Exceptionally deep, satisfying combat
Mentioned in ~1 in 3 positive reviews
“Fully customizable combos with the ability to go infinite through Ki Pulse are absolutely amazing.”
Steam review · 80 h played ↗

Worth buying? What 300 Steam reviews say.Worth buying? Here’s what 300 Steam reviews actually say.
$49.99
Open on Steam ↗US Steam price, checked 5 h ago
A deep, fast, build-heavy action RPG with arguably best-in-class combat and huge replayability. Skip it if you dislike steep difficulty, stamina-driven combat, loot clutter or recycled enemies.
Great for
Players who love mastering deep combat systems, theorycrafting builds and grinding loot through NG+
Main risk
Punishing difficulty and Ki/stamina system that never clicks, plus repetitive enemies and loot clutter
45 recent reviews
Recent negative reviews cite loot micromanagement, tanky enemies with hyper armor, and port/performance issues. The sample is small, so confidence is moderate.
45 recent reviews
Mentioned in ~1 in 3 positive reviews
“Fully customizable combos with the ability to go infinite through Ki Pulse are absolutely amazing.”
Steam review · 80 h played ↗
Mentioned in ~1 in 4 positive reviews
“Every weapon plays differently, and messing around with different setups keeps the game fresh as you learn the ropes.”
Steam review · 70.7 h played ↗
Mentioned in ~1 in 4 positive reviews
“Major improvement over Nioh 1 and pretty much the best game in the series.”
Steam review · 50.3 h played ↗
Mentioned in ~1 in 6 positive reviews
“if you put the time in and understand how a single weapon works, when it clicks, it CLICKS.”
Steam review · 68.6 h played ↗
Mentioned in ~1 in 8 positive reviews
“Yokai Shifting is more engaging and thematically richer than Living Weapons, and the addition of Soul Cores adds incredible depth and synergy to the combat.”
Steam review · 57.4 h played ↗
Mentioned in ~1 in 8 positive reviews
“New difficulty levels, better equipment, Graces, the Underworld, and the Depths give you hundreds of hours of content.”
Steam review · 726.7 h played ↗
Mentioned in ~1 in 4 negative reviews
“This is probably the poorest excuse of game balancing I've ever experienced.”
Steam review · 51.9 h played ↗
Mentioned in ~1 in 5 negative reviews
“Levels are reused on side missions constantly and even on main missions later on.”
Steam review · 145.4 h played ↗
Mentioned in ~1 in 5 negative reviews
“Put simply: it's overwhelming.”
Steam review · 7.6 h played ↗
Mentioned in ~1 in 7 negative reviews
“Swing your sword twice? Out of stamina. Sprint for 2 seconds? Out of stamina. Get hit? Out of stamina.”
Steam review · 2.5 h played ↗
Mentioned in ~1 in 8 negative reviews
“It is just so much unneccessary micromanagement that adds pretty much nothing of value to the game.”
Steam review · 24.8 h played ↗
Mentioned in ~1 in 10 negative reviews
“The game devours my inputs. Various buttons simply don't work when pressed.”
Steam review · 1.6 h played ↗
From the Steam store page
Minimum
Recommended
Other games we’ve read the reviews for

+ Fluid, satisfying kung fu combat
− Punishing difficulty and aging system
analyzed 16 d ago

+ Improvement over the first game
− Directional parry and clunky controls
analyzed 4 d ago

+ Graphics hold up well for 2014
− Slow, clunky, unresponsive combat
analyzed 5 d ago

+ Striking art direction and atmosphere
− Crashes and game-breaking bugs
analyzed 5 d ago
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