Satisfying mix of action and tower defense
Mentioned in ~1 in 4 positive reviews
“You are the core of each defense and *need* to kill some of those things yourself to succeed.”
Steam review · 10.3 h played ↗

Worth buying? What 300 Steam reviews say.Worth buying? Here’s what 300 Steam reviews actually say.
A charming, funny third-person action and tower defense hybrid with satisfying traps that still holds up. Skip it if you want co-op or fear the spellbook bug.
Great for
Solo tower defense fans who like active trap-and-crossbow action and chasing 5-skull runs
Main risk
The B-key spellbook bug can make the game unplayable on modern PCs, and there is no fix or key rebinding.
Mentioned in ~1 in 4 positive reviews
“You are the core of each defense and *need* to kill some of those things yourself to succeed.”
Steam review · 10.3 h played ↗
Mentioned in ~1 in 4 positive reviews
“Each level requires a different approach, especially on Nightmare difficulty, so not one out of the 22 traps go unused.”
Steam review · 22.5 h played ↗
Mentioned in ~1 in 5 positive reviews
“it's aged far better than it should have”
Steam review · 23.1 h played ↗
Mentioned in ~1 in 5 positive reviews
“The music is perfect, and the humour is endearing.”
Steam review · 79.7 h played ↗
Mentioned in ~1 in 12 positive reviews
“Simple fun and cheap tower defense game.”
Steam review · 6.6 h played ↗
Mentioned in ~1 in 12 positive reviews
“Nightmare mode is genuinely brutal, but clearing a wave without letting a single orc through and seeing that cocky shield waggle at the end is its own reward.”
Steam review · 30 h played ↗
Mentioned in ~1 in 7 negative reviews
“would be an easy recommend if it wasn't completely broken on Windows 11”
Steam review · 45.9 h played ↗
Mentioned in ~1 in 8 negative reviews
“Got softlocked to the first part of the (unskippable) tutorial due to a bug that prevents me from opening the spellbook”
Steam review · 0.1 h played ↗
Mentioned in ~1 in 8 negative reviews
“Gets boring waaaayyyy too quickly.”
Steam review · 6.2 h played ↗
Mentioned in ~1 in 9 negative reviews
“only viable strategy EVERY. SINGLE. MAP. is guardians and player support. traps are just garbage.”
Steam review · 7.7 h played ↗
Mentioned in ~1 in 9 negative reviews
“Buy the second one. Skip this one. The second even has most maps from this game, and has co-op which is missing here.”
Steam review · 7 h played ↗
Mentioned in ~1 in 15 negative reviews
“I'd have thought they would have FINALLY allowed changing binds/keys, but alas no they haven't”
Steam review · 0.5 h played ↗
From the Steam store page
Minimum
Other games we’ve read the reviews for

+ Addictive mine-then-defend loop
− Repetitive and shallow over time
analyzed 18 h ago

+ Unique FPS and tower defense blend
− Worse than Sanctum 1, with features cut
analyzed 19 h ago

+ Addictive loot grind and progression
− Aggressive monetization and paywalled heroes
analyzed 1 d ago

+ Fantastic in co-op with a friend
− Constant crashes, often at end of level
analyzed 1 d ago
Weekly digest
The most interesting games we’ve just analyzed, once a week.Once a week we send the most interesting games we’ve just analyzed: the verdict, top pros and cons, and what changed. No spam.
One email a week · unsubscribe in one click