Great XCOM/Shadowrun-style tactical fix
Mentioned in ~1 in 2 positive reviews
“It's a Shadowrun + Xcom, but better.”
Steam review · 59.3 h played ↗

Worth buying? What 300 Steam reviews say.Worth buying? Here’s what 300 Steam reviews actually say.
−34%$29.99$19.79
US Steam price, checked 4 h ago
A deep, stealth-heavy XCOM-meets-Shadowrun tactics game with a very active dev team. Skip it if you want a story, a gentle learning curve or straightforward combat.
Great for
XCOM, Shadowrun and Invisible Inc fans who like mastering complex systems and character builds
Main risk
Overwhelming systems and a clunky UI, with stealth pressure that punishes loud play and little story
55 recent reviews
The few recent negative reviews cite poor writing and grammar, an awkward UI, AI-made localization and the lack of Russian translation. These are old complaints rather than one new bug or patch. Confidence is low.
55 recent reviews
Mentioned in ~1 in 2 positive reviews
“It's a Shadowrun + Xcom, but better.”
Steam review · 59.3 h played ↗
Mentioned in ~2 in 5 positive reviews
“Andrew Trese went completely out of his way to manually locate my most recent save file on their side and emailed it to me in less than 24 hours.”
Steam review · 66.7 h played ↗
Mentioned in ~1 in 5 positive reviews
“it does an absolutely stellar job of balancing stealth and combat.”
Steam review · 419.8 h played ↗
Mentioned in ~1 in 5 positive reviews
“every team composition requires a totally different approach to missions.”
Steam review · 55.5 h played ↗
Mentioned in ~1 in 5 positive reviews
“This is also the first one I have played where the base building actually feels meaningful and has choices that are consequential.”
Steam review · 9.4 h played ↗
Mentioned in ~1 in 15 positive reviews
“the amount of content is insane.”
Steam review · 136.1 h played ↗
Mentioned in ~1 in 4 negative reviews
“Here, the whole complexity is thrown at you right at the beginning and it is frankly overwhelming.”
Steam review · 8.7 h played ↗
Mentioned in ~1 in 4 negative reviews
“the UI is poorly designed and bloated, control schema are wonky and unintuitive, QoL doesn't appear to be considered anywhere.”
Steam review · 3.1 h played ↗
Mentioned in ~1 in 4 negative reviews
“You cant embrace combat, outside of the rare combat only mission of which I only had two in 40 hours, because the security scaling makes the enemies infinite.”
Steam review · 40.6 h played ↗
Mentioned in ~1 in 5 negative reviews
“The writing is just really bad, like an awkward ripoff of shadowrun if it was written by somebody who doesn't speak English fluently.”
Steam review · 7.5 h played ↗
Mentioned in ~1 in 8 negative reviews
“There are numerous mission chains which simply halt partway with placeholder text indicating they'll be finished later”
Steam review · 29.8 h played ↗
Mentioned in ~1 in 8 negative reviews
“It has no end game. It’s just the same missions with the same bad guys with the same threats.”
Steam review · 102 h played ↗
From the Steam store page
Minimum
Recommended
Other games we’ve read the reviews for

+ First-person aiming removes hit-chance RNG
− Bugs, softlocks and crashes
analyzed 3 d ago

+ Deep team-building and synergies
− Brutal late-game difficulty spikes
analyzed 4 d ago

+ Chess-like prediction tactics
− Clunky, fiddly UI and controls
analyzed 4 d ago

+ Faithful to classic X-COM
− Unfair-feeling combat and cheating AI
analyzed 4 d ago
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